AI Insights · Timothy · April 2024
Top 5 Casual Games on iOS in Italy, Q1 2024
Discover the performance of the top 5 casual games on iOS in Italy during Q1 2024, including trends in downloads, revenue, and active users.
During Q1 2024, the top 5 casual games on iOS in Italy showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance of these popular apps based on data from Sensor Tower.
MONOPOLY GO! from Scopely, Inc. experienced fluctuations in weekly revenue, starting at approximately $253K in early January and peaking at around $315K in the second week. By the end of March, revenue had decreased to about $201K. Weekly downloads saw a significant drop from 34.9K at the beginning of the quarter to around 10.9K in the final week. Active users similarly declined from 156.7K to 81.2K over the same period.
Candy Crush Saga by King showed more stability. Weekly revenue began at roughly $180K and saw a gradual increase, reaching nearly $188K by the last week of March. Downloads fluctuated slightly but remained in the range of 5.4K to 7.4K. The active user base maintained a steady presence, starting at 74.0K and ending at 70.0K.
Royal Match from Dream Games also exhibited growth in revenue, starting at around $177K in early January and rising to approximately $185K by the end of the quarter. Weekly downloads varied, peaking at 25.3K in the first week and dropping to about 13.2K by the last week of March. Active users remained relatively stable, with a slight dip from 186.3K to 184.7K.
Coin Master by Moon Active had a mixed performance. Weekly revenue began at $143K, dipped to about $101K in mid-February, and then rebounded to $128K by mid-March, before ending at $112K. Downloads were relatively low, starting at 3.5K and fluctuating around this number throughout the quarter. Active users showed some volatility but ended close to where they started, with a slight decrease from 50.8K to 47.4K.
Gardenscapes by Playrix saw a varied trend in revenue, beginning at approximately $112K, dipping to $85K in mid-January, and recovering to around $111K by the end of March. Downloads were on the lower side, starting at 6.1K and dropping to about 3.8K. Active users saw some ups and downs but ended the quarter at roughly 51.1K, down from 62.3K in early January.
For more detailed insights and data, visit Sensor Tower.